RT yonatan @zozuar: #つぶやきGLSL
float i,e,f,s,g,k=.01;for(o++;i++<1e2;g+=min(f,max(.03,e))*.3){s=2.;vec3 p=vec3((FC.xy-r/s)/r.y*g,g-s);p.… https://t.co/FLkJKYeVzg
random($foo) is the occassionally still updated blog of Leonard Lin. My pics are on Flickr, code is on Github. @lhl on Twitter. More »
RT yonatan @zozuar: #つぶやきGLSL
float i,e,f,s,g,k=.01;for(o++;i++<1e2;g+=min(f,max(.03,e))*.3){s=2.;vec3 p=vec3((FC.xy-r/s)/r.y*g,g-s);p.… https://t.co/FLkJKYeVzg