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random($foo) is the occassionally still updated blog of Leonard Lin. My pics are on Flickr, code is on Github. @lhl on Twitter.   More »

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RT Doug Binks @dougbinks: Flight of the sparse voxel octree debug viewer. #screenshotsaturday #gamedev https://t.co/sHynAog8D5

RT Doug Binks @dougbinks: Flight of the sparse voxel octree debug viewer. #screenshotsaturday #gamedev https://t.co/sHynAog8D5

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RT Alex J. Champandard @alexjc: LIFT: Learned Invariant Feature Transform https://t.co/GZsQrnDDuH (replaces SIFT w/ robust machine learned approach) https://t.co/jLcOm5jMy4
RT Peter Koch @peterept: My short history of #VR and how @PalmerLuckey and @ID_AA_Carmack created the #OculusRift https://t.co/mmoHU1vKCY https://t.co/21iZ0PjsSC