ironic that this primer on the principles of graphic design (which received a mention in the recent id interactive media design review no less) has such vexing interaction design (the lack of feedback when it’s loading up sections for the first time is doubly bad because interactions are based on rollovers, not on clicks – except for some of the navigation which seems to be overloaded with rollover events and on clicks (haven’t quite figured out which is which. also, some of the rollovers are indistinguishable from the normal text… grr)). not that there isn’t some good stuff there if you can get past the annoyance of accidentally (and constantly) rolling over things you don’t mean to. ie i don’t think that we covered tetrad split complements in design 102 class. sounds neat, but unfortunately it doesn’t go deeper (ie, into uses of – but then again, it is a primer). the formal composition systems are also neet. i don’t think i’ve ever used a root rectangle construction when doing layout before.